Where the Machines Wait d20 system ready to run in any
Description
ready to run in any chronicle
Monsters of Malice: 2 evil NPCs (a CR 18 graveknight antipaladin and a CR 22 banshee bard) and 5 new monsters including bloodknight and plaguewyrm
Delve into the supernatural and strange in the far-flung future of the Starfinder Roleplaying Game with Everybody Games’s Advanced Occult Guide
Can the Investigators figure out what’s going on and destroy or escape a menace out of time before they and the rest of the expedition become yet another collection of bones scattered across the desert
Where the Machines Wait d20 system ready to run in anyWhere the Machines Wait is a 5e mega adventure for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. Its deeper plotline can be introduced at any timeor you can ignore it and explore the ruin. Where the Machines Wait includes new creatures, new items, and a new playable species of mechanical, construct like characters: the surk.
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